top of page
GAME DESIGN | VISDEV | GAME ART

With this project Playsimple Games was aiming to potentially expand their portfolio. I was tasked with not only creating art for a brand new IP for the company which creates a unique blend of word puzzle games and RPGs, but also to actually create the IP itself. The goal was to research the current casual game market, explore ideas boldly, design a complex game system and then create a game bible for a brand new IP. Exa Nori was the result of this endeavour.
CLIENT: PLAYSIMPLE GAMES (ZYNGA) | ART DIRECTOR: ANN ALEX | GUIDE: TANISHKA KACHRU | GAME DESIGN HELP: ARJUN DEV, KUNAL LOKHANDE
ART HELP: GRIGOREEN, IGOR GRINCU, ERIC BARONE, NAEMO
PIXEL CONCEPT ART

CHARACTER CONCEPT ART

SPLASH ART

WORLD BUILDING

ASSETS CONCEPT ART

COMBAT SCREENS (PVP)
Out of gallery
COMBAT SCREENS (PVE)
Out of gallery
bottom of page






























































