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GAME DESIGN | VISDEV | GAME ART
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With this project Playsimple Games was aiming to potentially expand their portfolio. I was tasked with not only creating art for a brand new IP for the company which creates a unique blend of word puzzle games and RPGs, but also to actually create the IP itself. The goal was to research the current casual game market, explore ideas boldly, design a complex game system and then create a game bible for a brand new IP. Exa Nori was the result of this endeavour.

CLIENT: PLAYSIMPLE GAMES (ZYNGA) | ART DIRECTOR: ANN ALEX | GUIDE: TANISHKA KACHRU | GAME DESIGN HELP: ARJUN DEV, KUNAL LOKHANDE

ART HELP: GRIGOREEN, IGOR GRINCU, ERIC BARONE, NAEMO

PIXEL CONCEPT ART

CHARACTER CONCEPT ART

SPLASH ART

WORLD BUILDING

ASSETS CONCEPT ART

COMBAT SCREENS (PVP)

COMBAT SCREENS (PVE)

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